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Hello!
Vault-Tec's simulation department and the
newly formed NORPP (Non Remunerated
Practice Program )proudly presents
the latest and newest in amateur
post-nuclear Simulation: Fallout: Citizen-X
Fallout: Citizen-X takes you* into a new ad-
venture further south from the Common-
wealth.
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Explore two massive new maps: The Norfolk
Wasteland, located in the former Columbia
Commowealth, and Heaven, an eerie
location that works as pivotal part of the
main story.
*Citizen-X doesn't take "you" as a matter of fact.
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A deep and rich story
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Our only writer has dug deep into the lore to
develop a deep and rich story carefully written
to seamesly blend with the timeline and lore
of the Fallout world.
Utmost care has been placed into respecting
the established canon and the status quo of the
factions and people of the whole Fallout series.
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Consequences and Possibilities
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Special care is being put into dialog construction
and interaction between you, the characters and
the world.
In Citizen-X you can go beyond "Good"
or "Evil", each character has a back story and your
interactions affect how they evolve within the
main quest.
Tired of green/yellow/red endings? then choose!
In Citizen-X you can shape the fate of the east coast
with 8 posible endings.
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Numerous Locations
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Our Artist has performed exhaustive research
to fully understand the complexity of our
societal structure, the visual representation
of several landmarks and buildings,
and how a blast of aproximatelly
60 kilotons of TNT would shape it.
Norfolk Wasteland is not the Commonwealth.
Locations are designed to have a unique feeling
and regional differences from their Commonwealth
counterparts.
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New factions
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Our creative department has worked with new
social data to create the factions that will populate
Norfolk Wasteland.
Besides the classic raider and super mutant
population, you will face the Capital Wasteland's
enclave remnants, a powerful robotic army of
unknown origin and a mysterious society dating
before the great war!
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New Enemies
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In Norfolk Wasteland you will encounter
new enemies. Ranging from variations of stablished
enemies such as super mutants or ghouls,
to new breeds of deadly and ugly creatures such as
the denlurk or the mutated american alligator!
The big surprise are a new type of enemies
never before seen in the Fallout series,
taking combat to a whole new level!
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Emotionally designed characters
All characters have been written with a focus on
emotions and storytelling. All with a deep back
story, motivations, external / internal conflicts
and an important -but non essential- role in the story
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No more characters based on pure badassery
or comical relief!*
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*badass and comical relief characters might still be present in the final product.
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Experience the pre-war as never before
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Vault-tec did it again!
Thanks to the advanced tools available,
we are hard at work recreating a realistic
simulation of a portion of the great country
your great grandparent used to live in.
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We know the old world nostalgia is real,
especially with the old world long gone.
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"Pre-war you say?"
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Yes.
Time travel? social experimentation?
Was the great war a dream? Virtual simulations?
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Who knows! Find out for yourself.
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